Team Fortress 2 Review
The classes are pretty well-balanced, and I even found it enjoyable playing as a Medic. There are some maps I've played where it seemed most advantageous to play as Engineer or Heavy Weapons Guy, and I racked up a lot (maybe too many) kills that way. It really depends on the map. With that said, most of the official map releases are well-balanced.
There are a couple of classes that I could never seem to figure out, like the Spy, the Pyro, or the Sniper. Maybe it just takes a different type of player. And as much as I enjoyed playing as a Scout, I rarely found much success. Some of my best results were as a Heavy Weapons Guy, Engineer, or Demoman.
TF2 is really a game about balance. Too many of one class in your team and you're sure to fail (although there are times when it's most advantageous to have an all-Scout team). If you can fill a niche that isn't being tapped into, you're more likely to succeed (most often that means playing as a Medic).
The game was actually fairly accommodating of my Rambo-style approach to FPS's (aka rushing). When you're playing against human players, the element of surprise can actually be quite effective.
It's been awhile since I've played this game, but I would definitely play it again if I could connect with some more people. Speaking of which, look me up on Steam if you're so inclined: My tag is Dr. L337Sp0on.
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