Black Ops 2 is the first game in the series to adopt a futuristic setting. As result, the game has presumably reinvigorated interest in players who may have otherwise had no inclination to continue following the series.
Now the only question is whether to get it for Xbox 360, Wii U, PlayStation 3, or Windows.
Have you pre-ordered yours yet?
Update: Call of Duty: Black Ops 2 was released on November 18, 2012 in North America for all major gaming consoles and platforms. Composer Jack Wall and musician Trent Reznor (Nine Inch Nails) provided the music for the game. How can you not feel a little spoiled with accomplished luminaries like that contributing the music?
In essence, it seems like the developers wanted to make a different kind of Call of Duty with Black Ops 2 (thus the futuristic setting). The Call of Duty line of games had become somewhat same-y and stale after a while, and this was the first in the series to introduce non-linear gameplay elements, in particular multiple divergent endings to the game.
How was critical reception? IGN rated it “Amazing” at 9.3 citing its evolution as being one of its chief strengths. GamesBeat noted that the single player elements were pretty weak, but the familiar multiplayer action was well worth the purchase. In total, opinions were varied and mixed, but most reviewers placed it somewhere between six and nine on a scale of 10.
By and large, it seems like the game was (and is) a success.
As for my opinion, I haven’t really had the chance to play it. I’ve participated in some Call of Duty multiplayer action before, and really enjoyed it. However, I often found myself up against tough competition. It seems that skill levels can vary quite a lot. Of course, there is the twitch factor, but even beyond that you have to know your way around the game to play it well.
There are other multiplayer shooters I would sooner play than Call of Duty, but it is a great game nonetheless, and it’s one that’s nice to have in your library.